notes from the tech lab
6th Grade
Tech class happenings.
The Great Depression, Recovery & WWII – a visual history
Aug 15th
7th grade American History students worked together this past Spring to create a class-wide non-linear presentation that allowed visitors to immerse themselves in understanding, with the assistance of their teacher, Catherine.
Embed your head into this fascinating topic through the groups’ final deliverable:
Last 6th grade tech of the year :(
Jun 4th
The last tech class of the year ended as we began – out of the lab in a group discussion.
We started by using emoticons to share our feelings about our tech journey coming to an end. Some students felt
and others
or
Students shared their favorite technology experiences this year:
- writing and executing programs with post-it notes
- independent projects
- visiting technologists
- revolution vs. evolution
They also offered suggestions for improvements next year, ranging from school-provided laptops to more time in the lab.
Finally, our conversation turned to summer plans. We talked about healthy screen time, concerns over cell phone over-usage and non-tech related summer activities. The 6th grade is planning on an amazing summer outdoors – some activities they’ll be engaged in include:
- parkour summer camp
- dog walking
- swimming
- playing checkers and other board games
- tennis
- ultimate frisbee camp
- writing letters
- learning a new language
- basketball
- cooking
Thanks everyone for a great year, 7th grade will be even more amazing!
Video game reflection
May 23rd
For the last month, 6th grade students have been chatting with professionals who use technology on a daily basis. Hopefully you’ve heard some stories about Michael’s (Google engineer) dog-friendly workplace or Emily’s (Cheezburger Network) love of music and reading when in middle school. If not, please ask your student, or visit the tech blog to get an overview (http://www.billingsmiddleschool.org/beta).
Our final guest speaker visited Friday and we had a presentation about how video games have shifted from text-based stories all the way to photo-realistic interactive movies. As always, students asked relevant questions and offered ideas for future products.
Towards the end of the class period our speaker showed off some amazing footage of their current video games. Part of these clips were graphically violent and may be on students’ minds. Some t-shirts and other give-aways were handed out, some of which depict these ads. Here are a few questions you might consider engaging your student with:
What makes video games so much fun to play?
Do you think video games can affect your mood?
Does your body and mind react differently to violence in a video game rather than in a movie?
Does your body and mind react differently to violence in a video game rather than in the real world?
How do you know if you’ve been looking at a computer or tv screen too long?
Our speaker also talked about the need for families to have clear rules about how much game-play is appropriate. His teen has a “1 hour per day” policy, but duration might be dependent on age, personality, exercise, school performance, chore completion, etc.
Does your family have guidelines about gaming systems?
Do you understand the video game rating system ( http://www.esrb.org/ratings/ratings_guide.jsp)?
Are you familiar with signs of video game addiction ( http://www.video-game-addiction.org/symptoms-computer-addiction-teens.html)?
Do your gaming systems use the internet to connect players to others around the world?
Is gaming a social or private activity at your house? Where is the console or computer located?
Do you have a clear plan for this summer (camps, sleepovers, trips) that creates a balanced environment beyond gaming and/or computing?
Guest speaker: Gabe Newell of Valve
May 21st

Gabe Newell sat down with technology students today to speak about his rise from self-identified nerd to founder and CEO of Valve Software, a gaming and entertainment company with many successful titles including Left for Dead and Half Life.
Gabe showed us the first games he used to play with computers, punchcards and text-based strategy games. He talked about working at a tiny company while in college many years ago (by the name of Microsoft) before starting his own. We got to take a virtual tour of the Valve offices and watched some previews for some of the company games.
We learned about all that goes into making a video game – artwork, sound, a gaming engine, the actual code, and distribution channels. Companies need people with these skills in order to make successful products.
Gabe also talked about the need for families to have rules around how much time is healthy for adolescents to spend gaming per day/week. He likened Valve’s single-player game experiences to an interactive movie – you might watch a movie on the weekend but certainly wouldn’t think to watch movies non-stop from the time you wake up to when you go to bed.
Thank you Gabe for spending so much time with us and sharing your life!
Guest speaker: Michael from Google
May 17th
Class 6B were lucky enough to spend a class period with Michael, an engineer from Google who works on the Gmail team. Michael used Google Maps to show a street-view of his middle school in Alabama, and talked about how his life choices resulted in East and West Coast employment through his interest in technology. He shared screenshots of the code he creates everyday and explained how he spends his hours at work communicating with machines and people.
Thank you, Michael!
Summer technology opportunities
May 12th
Summer is fast approaching and students have been asking about technology and computing opportunities around town. Of course summer is a time to get away from a screen and explore a world of sunshine…that said, here are some offerings to compliment fresh air and exercise:
Lego Robotics @ Billings: Billings Middle School has our very own Seattle Lego Robotics camp, presented in conjunction with the amazing educators at EdLab. 2 sessions – August 2-6 and 9-13.
iD Gaming Academy: Held at the University of Washington, this 2-week overnight game development camp is a great opportunity to learn about video game creation. 6th grade student Gray says “you get to make your own unique game and play it as well as play other peoples games.”
911 Media Arts: Classes in making movies, digital storytelling, website design, and more.
Reel Grrls: Get hands on with animation and video production day camps – girls only!
TechReach: SeaBots – Dive into science. This girls only one-week camp is a great intro to programming and Lego robotics.
Youth in Focus: Intro to digital photography classes are offered 2x a week. Applications are due end of May.
Guest speaker: Emily from Cheezburger Network
May 10th
6th grade students got to spend Thursday afternoon in a Q & A session with Emily Huh, co-owner of the Cheezburger Network. Her company runs 50 blogs dedicated to making people all over the world laugh. The most popular sites are FailBlog (2M+ pageviews per day) and ICanHazCheezburger (1M+ pageviews per day).
Emily shared stories of her days as a middle school students, her interests in reading and music, and her decision to study sociology in college. She told us about day-to-day life at Cheezburger headquarters in Belltown and how the company focuses on trying to make people laugh. Much of the content on the site comes from people who send in funny photos or videos. The company makes money by selling merchandise (t-shirts, stickers, etc) and by advertising space.
Emily also outlined the types of jobs at her company. The Cheezburger Network needs people to manage blogs, handle user photo submissions and more. Employees may have a background as an artist, musician, mathematician, sales person, or any number of interests and work histories. Thank you Emily!
Big ideas turn into big companies
Apr 29th
The 6th grade has been learning about world-changing companies for a couple of weeks now.
We’ve got in depth with the history of Seattle native Bill Gates and learned about how he hacked his way from middle-school mischief maker to Harvard and then beyond. We followed his empire as it moved from the early days in New Mexico back to Washington state, and how Microsoft has weathered competition to become a worldwide brand with significant market shares in gaming, search, software and hardware.
Today we talked about 2 Stanford guys who changed the way search engines rank websites to help us find what we are looking for. Their project (called BackRub) became more than just a company…Google is a verb and a website that millions of people use everyday. We spoke of how Google has tried to compete in various web endeavors that have failed (Google Video, Google Pages, Orkut), and how they’ve bought other companies that do things well (YouTube, KeyHole, JotSpot).
When asked who the people and companies that will make it huge in the next few years will be, students responded with an enthusiastic “we are!”
As part of these conversations, we’ve been using online maps and stock charts to illustrate concepts and we’ve been practicing our listening and participation skills in preparation for the guest speakers that will start sharing their technology experiences next week.
World changing technology
Apr 20th
The 6th grade has shifted from our unit of independent projects to a new focus on technology companies that are shaping the world. We started by naming all the companies we could think of that deal with technology and then started grouping them into like industries. We found that these companies fall into some fairly tidy classes:
- communication – cell phone companies, email
- entertainment -content producers, cable & satellite services
- identity – social networking, photo storage sites
- energy – fuel cells, alternate sources
- transportation – airlines, car companies
- productivity – software companies, hardware companies
In the next few weeks we’ll have visitors from a variety of industries come to the tech lab and talk about how they use technology in their every day work. We’ll post photos and thoughts as we get underway.
Google Apps for Edu updates
Apr 12th
Teachers, 7th and 8th grade students use Google Apps for Edu daily to collaborate, present, capture information, and express creativity. Google just announced an upgrade to the system with some great new features that will help us be more productive. Watch the official video for more information:
